Fixed MP teammate portraits not displaying.Fixed dynasty selection being unavailable on Choose Leader screen after using a custom archetype.Fixed some legacy issues with harvesting and forts. ![]() Added helptext for a dynasty's first ruler character to link back to the dynasty description.Added helptext and concept for trait fallback ratings.Trait help now shows conditional probabilities for gaining other traits or removing this one.Added support for preset characters with suffixes.Added Wonders & Dynasties DLC to announcement popup.Added duplicate Steam Deck-specific GraphicsOptionsSave fields for scaling options, with higher defaults.Renamed Active DLC in Encyclopedia to DLC Mechanics.Removed event option text from tutorial events that directs players to options to turn off (redundant with in-event tutorial toggle).Nation opinion now displayed when there is at least one modifier even if the net opinion is 0.Made the "adopt state religion" list in the UI use the same check as gameplay logic for whether a religion can be adopted.Revised player color assignment so that unique colors are always assigned to the active team players.Team games with duplicate nations no longer force team colors.State religion notification reminder now opens the Adopt Stage Religion context menu.Permanent game log tweaks - fewer deaths, city breaches shown instead of city captures, offensives no longer shown.When random map options are selected, the game description help text shows which option was actually selected.New attempt to address remote server disconnection issues.Added support for events that can trigger for the AI.Improved AI exploration and use of reveal territory missions.Halved number of center area resources when using the King of the Hill map option for the Disjunction mapscript.Added heir name selection popup on birth of first heir.Game of the week now has a 4.5% chance to use competitive mode.Christian and Manichaean clergy can now marry like clergy of other religions.Increased city site density for lower density options (25% and 50% distance increases instead of 50% and 100%).Added Random options to above map options and set these with the Random game preset.Enabled Resource Density, City Site Density, and City Site Number map options on Random map script selection.Continued abuse of our services will cause your IP address to be blocked indefinitely.The Old World test branch has been updated and is now version 9 Test Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. ![]() Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does. ![]() Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests.
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